Showing posts with label software. Show all posts
Showing posts with label software. Show all posts

Saturday, October 6, 2012

SOFTWARE, Jack Burnham, 1970

THE catalogue, for real :)
monoskop has uploaded a pdf of Jack Burnham's seminall SOFTWARE exhibition at the Jewish Museum in New York in 1970.

the few copies that are circulating in vintage book stores cost around 1.500 dollars at the moment.

thank you so much for digitizing and uploading, monoskop!!!



http://monoskop.org/images/3/31/Software_Information_Technology_Its_New_Meaning_for_Art_catalogue.pdf

Tuesday, March 8, 2011

The Philosophy of Software and the Ontology of Code

Simon Yull & David Berry present @ Goldsmiths
 
Date: 17 March 2011 - 5:30pm - 7:30pm
Venue/Location: Room RHB 309 (Main Building) Goldsmiths, New Cross, London
 
Simon Yuill: The Ontology of Code and the Coding of Ontology
 
David Berry: The Philosophy of Software: Code and Mediation in the Digital Age 
 

The Philosophy of Software: Code and Mediation in the Digital Age

David Berry
Palgrave Macmillan, May 2011

http://www.amazon.com/Philosophy-Software-Code-Mediation-Digital/dp/0230244181

review on furtherfield:

"As software increasingly structures the contemporary world, curiously, it also withdraws, and becomes harder and harder for us to focus on as it is embedded, hidden, off-shored or merely forgotten about. The challenge is to bring software back into visibility so that we can pay attention to both what it is (ontology), where it has come from (through media archaeology and genealogy) but also what it is doing (through a form of mechanology), so we can understand this ‘dynamic of organized inorganic matter’.  In this talk I want to present some of the arguments of my new book, The Philosophy of Software, but also to think through some of the implications of code/software for the changing nature of the university itself."

Wednesday, August 12, 2009

Pure:dyne

Watch out for what ever comes out of this!

Pure:dyne Code Sprint- Goto10 @ LABoral Centro de Arte y Creacion Industrial
9th to 15th of August 2009

The artist collective GOTO10 gathers at LABoral this summer for an intense week of coding in support of the ongoing Pure:dyne project, which is underway at this very moment.

Pure:dyne is a GNU/Linux operating system developed by and for artists that offers a complete set of tools for processing audio and video in real time, making it an ideal work platform. Developed by GOTO10 alongside a community of users, Pure:dyne includes the tools most frequently employed by digital artists, all in a coherently integrated format: Pure Data, Supercollider, Icecast, Csound, Fluxus, Processing, Arduino, amongst others. Used by artists, medialabs and universities, Pure:dyne is a powerfult instrument and a network structured for artistic production through the use of FLOSS (Free/Libre Open Source Software).
*
*The LABoral ‘code sprint’ is one of a series initiated by GOTO10 to gather members from across Europe for seven days to work on new features and system developments. Sharing a common living and working space, away from distractions, this intense working method is popular in FLOSS projects to inject a lasting energy into volunteer developers who otherwise collaborate online.

The discoveries and advances made by the Pure:dyne team are to be made available and become a permanent part of the Platform 2 Multimedia Production Centre of LABoral.

http://goto10.org/
www.laboralcentrodearte.org

Wednesday, June 3, 2009

another interesting post on CTheory's section "Resetting Theory":

________________________________________________________
CTHEORY: THEORY, TECHNOLOGY AND CULTURE VOL 32, NOS 1-2
*** Visit CTHEORY Online: http://www.ctheory.net ***

RT 005 06/02/2009 Editors: Arthur and Marilouise Kroker
______________________________
__________________________


On Game Art, Circuit Bending and Speedrunning as Counter-Practice:
'Hard' and 'Soft' Nonexistence
================================================

Author: Seb Franklin

Intro: "In _The Exploit_ Alexander R. Galloway and Eugene Thacker speculate
that "[f]uture avant-garde practices will be those of nonexistence."
[1] This extraordinary claim is a response to the current ubiquity of
digital technology and its impact on cultural politics; if existence
becomes a question of being classified informatically, the avoidance
of this classification, or nonexistence, becomes of paramount
importance. The discussion of nonexistence in _The Exploit_ opens
with a question, one that forms the basis of this essay: "how does
one develop techniques and technologies to make oneself unaccountable
for?" [2] Directly following this question comes a specific, material
example through which a crucial distinction between "unaccountable
for" and "invisible" or "absent" is made -- the use of a laser
pointer, aimed into a surveillance camera in order to 'blind' it. In
this situation, the camera is not destroyed nor is the individual
shining the laser actually hiding, or invisible; instead, they are
simply not present on the particular screen or data set recorded by
the camera in question. [3] The same is true of the tricking of a
server, causing it to record a routine event when one goes online.
These kinds of tactics, "tactics of abandonment", are "positive
technologies" for Galloway and Thacker. They are entirely distinct
from absence, lack, invisibility and nonbeing because they are "full"
or rather, because they "permeate." [4] The practical consequences of
Galloway and Thacker's formulation of nonexistence are clear: It's
not a question of hiding, or living off the grid, but of living on
the grid, in potentially full informatic view, but in a way that
makes one's technical specification or classification impossible." etc.etc.etc.

Friday, November 21, 2008

Thursday, January 17, 2008

FL909


"FL909" by Andre Michelle (2008)

"FL909 attempts to simulate the original sound of the Roland TR-909. This drumcomputer hits the market 1984 and was a long time the state of art in house and techno productions... source code available."

http://lab.andre-michelle.com/fl-909